Monday, November 11, 2019

New OSR Products at DTRPG — November 10th, 2019

Awaiting the first snowfall of the year, early this morning. Oh wait, it's not January. Er, the first snowfall of Winter? Oh wait, it's not even Winter yet.


Adventures


CH2 The Final Dream I: The Temple of Zeus -  This is confusing, because it seems to be the second in a series of modules, the first being The King's Castle despite that not being CH1 and this saying The Final Dream I.  The preview looks interesting enough, though. $10 and 33 pages.

Four the Hard Way -  Apparently adventures for Gangbusters B/X, but they have to be awfully sketchy to fit in 6 pages. $1.99

OWB16 - Wunderwaffle Launch - Defeat the Axis's new weapon, the flying pancake in this Operation White Box adventure.  $4.99 and 37 pages

Misc


Friday Enhanced Map 11-08-19 - Either a small keep or a large inn. $2

Race & Class Hex Flower Generator -  I don't get what this is, but it's PWYW so you can see for yourself

The Northern Tier Color Map - For the Rosewood Highland setting from Rosethrone Games who have produced a number of interesting adventures. Free.

Three Hexes Zine #1 - About hex crawling. 7 pages, PWYW

Sunday, November 10, 2019

Temple of the Bear Review — Bears and Bores

Sharp Mountain Games has put out a lot of mini-adventures for Labyrinth Lord over the last few years, and being a person that finds short-ish adventures the most useful, I've bought most of them. They tend to be a bit formulaic and can be a mixed bag, but once in a while there's one that's exceptional and they are cheap enough ($2.50). Temple of the Bear is perhaps the most generic of the bunch, although it's aimed at a somewhat higher level (7th) than the previous.

Originally SMG's modules were centered around a town of Adela, but recent ones have moved, this is in a village named Fastholme. Basically the place has been beset by animal attacks (bears) and recently a farmer's son has been kidnapped. There's no real detail about the town, only about a half-dozen townsfolk who are are given half a paragraph of background each. But presumably the PCs will investigate, with the mayor offering 4,000 gp. That's not a princely sum for 7th level, but it's better than the miserly amount many other modules offer.

Thursday, November 7, 2019

Last Two Days for the City of Solstice Kickstarter

Only about halfway there, so it may or may not make it. It's a first edition city setting from Charles Rices who wrote a large number of OSRIC products in the early days of OSRIC

The City of Solstice is a low-magic fantasy campaign set in an ancient city, now ruled by the forces of evil. The PCs in the campaign are members of the Vigilant, the city watch. Imagine if “The Untouchables” were set in a fantasy city, rather than 1920’s Chicago. In addition to the Star Society, there are gangs, petty crime, and corrupt guards to deal with, along with every sort of crime you can imagine: murder, prostitution, drugs, and theft.


There's a free (PWYW) quickstart guide on DTRPG which is interesting.  On the flip side, it seems almost radically different from most fantasy settings and might be hard to incorporate into an existing game. I like stuff I can drop into my world. And getting PCs to play cops, even fantasy cops, might be a tough sale.

Monday, November 4, 2019

New OSR Products at DTRPG/RPGNow — November 3rd, 2019

More stuff than I thought, given DTRPG had some problems this week.

Adventures


SO15 Headman's Revenge - From Starry Knight comes this Halloween (oops, too late now) adventure. $7.50, 44 pages and for mid level parties.

Rules


Gangbusters B/X Version - The original Gangbusters was something of an odd beast, with classes and levels but using a d100%.  64 pages, $4.99 and also in softcover for $14.99

Planet Eris Gazetteer -  I still cannot spell that word correctly 35+ years later. But this is for the OD&D Planet Eris rules set and the unfortunately named Empire of Spam. 64 pages, $5.99

SM2 Dullahan -  Aka the headless ghost rider. $1.50 and 12 pages.

Streets of Blood - Rules for playing anarcho-punk vampires in an OSR vampire game. $1.50 and 20 pages.

The Basic Witch: The Pumpkin Space Tradition - $2.99 and 64 pages.

Misc


Friday Enhanced Map 11-1-19 - Looks like an alien base in a cavern. $2

Lowcountry Crawl Vol 1 - Random tables and stuff for a hex crawl. Wow, never seen that before. $5 and 30 pages. 

Starships & Spacecraft - For Stars Without Number and presumably other OSR space games. $2.95

Monday, October 28, 2019

New OSR Products at DTRPG — October 27th, 2019

Is it me, or are some of the stock art pieces getting a bit obnoxious? Like 4 variations of the same piece, each sold as a separate product. At least the crappy CGI stuff is a distant memory.

Somewhat light this week. Hopefully we'll see some Halloween adventures.

Rules


City of Solstice Quickstart -  Introductory book for an upcoming setting for OSRIC/1e from Charles Rice. Seems to be gritty and urban and features several new classes. PWYW and 42 pages.

Combat Medic Class -  While meant for Operation White Box, the WW2 game, it might be okay in gritty settings. PWYW

Dearly Departed - A handful of magic items. Well, two handfuls (13). 12 pages, $2 

Deathly Ills Monster Supplement -  18 Halloween themed monsters for OD&D. 17 pages, $2

Misc


Friday Enhanced Map 10-25-19 - Looks like an X-ray of Batman's skull. $2

Sunday, October 27, 2019

Nalfeshnee-Kin Racial Class — I Want My Flying Monkey-Boar Demon Class




Racial Class Nalfeshnee-Kin is the third demonic racial class from James Mishler Games, meant for Labyrinth Lord but should work with any B/X based game. Nalfeeshnee demons, better known at Type IV demons are perhaps a strange choice for a racial class, as they are giant winged boar-apes, but this works surprisingly well.

Nalfeshnees are normally 11 hit dice monsters (at least in 1e and Advanced Edition LL), which are more than other demons and to reflect that, they start off with 2 hit dice. Amusingly, they off start off as very small, only a foot and a half tall, growing half a foot or so per level. Their appearance is also randomized, with each body part potentially being from a different type of ape or pig, as well as random assortment of wings.

Monday, October 21, 2019

New OSR Products at DTRPG — October 20th, 2019

Fairly slow week, it looks like

Adventures


The Temple of the Bear -  Adventure from Sharp Mountain Games, so presumably somewhat short and for mid level, but with tokens and maps and all that. $2.50, 30 pages (half of which is probably pre-generated characters)

Rules


Old School Essentials Classic Fantasy: Cleric & Magic-User Spells - Plain Text - Free

Old School Essentials Classic Fantasy: Genre Rules - Plain Text - Free

Nalfeshness-Kin Racial Class -  That would be the ape demons. $1 and 5 pages

RPPP: Pocket Planes - Not the flying kind, nor medieval authentic, but rules for randomly coming up with smaller demi-planes. $1.99 and 11 pages.

The Nocturnal Table -  Random city encounters from Gabor Lux. $6.50 and 60 pages.

Misc


Dungeons in Blue: Just Geomorphs #13 -  Sounds like an adult video series, but just maps, suitable for use with a virtual tabletop. $3.49

Friday Enhanced Map 10-18-19 - sort of looks futuristic. $2

Sunday, October 20, 2019

Balor-kin Racial Class and Marilith-kin Racial Class Review — AD&D Demons in Racial Class Form


Perhaps the biggest thing that sets Basic D&D apart from AD&D (or later editions) is the idea of race as class. While the original ones in the basic game were simply combinations of class (the Elf being a fighter/magic-user) or just a fighter (the dwarf and halfling), as the basic game grew, the idea of more monstrous races as classes was realized, primarily in the Creature Crucible series.

James Mishler Games introduces two new racial classes (nominally for Labyrinth Lord, but should work with any B/X game), this time for demons, the Balor and Marilith in two separate products,  Balor-kin Racial Class and Marilith-kin Racial Class (with more on the way, apparently). It's not entirely clear what a "kin" is, presumably it's the offspring of a human and demon, or possibly just a lesser or younger form of the demon.

Monday, October 14, 2019

New OSR Products at DTRPG — October 14th, 2019


While I have no use for DCC as it deliberately tries to not be old school D&D (which annoyed me back in the day when ever FRPG took the same philosophy), they just put up a bunch of Lankhmar stuff


Adventures


A Magical Society Aggressive Ecology - The Slaver Fungus -  I'm not sure what this is exactly, but it's not just a monster, so... 14 pages, $6.00

A Magical Society Aggressive Ecology - The Undead Leviathan -  This one is apparently about a dead whale. 11 pages, $6

Plague, Famine, & War II: Electric Pestilence -  Seemingly a somewhat dark adventure for OSRIC. 18 pages, $2.99

The Mapmaker's Mistake Inn - The mapmaker's name? Howard Johnson. Actually more a small town setting with adventure hooks. 75 cents and 18 pages


Rules


Balor-Kin Racial Class -  For race as class game (B/X, LL, and Old School Essentials) comes this from James Mishler Games.  $1 and 4 pages

Marilith-Kin Racial Class - As above, but for the classic Type V demon. Although I wonder how you would get one of those pregnant, since the lower half of their anatomy is a snake. $1 and 4 pages.

Dungeon Wanderers -  Apparently a quick way of coming up with them. 1 page, free.

Hex Crawl Basics -  Did this come out earlier? Or was there something similar? Anyway, this is a free rules thing for hex crawling.

Old School Essentials Core Rules - Plain Text Edition -  Free. While I think OSE is superfluous at best, at least it's open content

RPPP Medieval Authentic Magic Rocks -  "Look at this! It falls to the ground when I let it go from my hand. Magic!" 16 pages, $2.99

Misc


Friday Enhanced Map 10-11-19- Not sure what to make of this one, except it has a lot of stairs. $2

Monday, October 7, 2019

New OSR Products at DTRPG — October 6th, 2019

On a semi-related note, I also came across the existence of DMR Books, who publish sword & sorcery fiction, both actual old school stuff and modern stuff that feels old school. I just read Heroes of Atlantis & Lemuria which collected several stories by Manly Wade Wellman about Kardios, a swordsmen and bard from Atlantis, and some not so great stories by Frederick Kummer Jr. Actually the first one was great, but in the later stories, the character was somehow changed from a Cretan to an American that uses slang of the time.


Adventures



Hide in Plain Sight, Mystery at Morfurt, A Trick on the Tain, etc - Old C&C adventures pretending to be new OSR ones. $5 each.

Plague, Famine, & War 1 - Beginner OSRIC module about evil insect invaders. $2.99, 14 pages.

Shipwreck at Har's Point -  1st to 3rd level module for OSRIC. 12 pages.

The Haunted Mansion of Baron Astrophel -  1e/OSRIC adventure from Joseph Mohr that seems like it might be a murder mystery.

The Misty Halls of Kalavorka - The third "Dungeon Delve" title for OSRIC, levels 5 to 7, about a clan of mysterious giants who have disappeared. $9.99 and 44 pages with a lot of original art, looks like.

The Mud King of Stoney Creek -  5th to 7th level S&W adventure about a blues musician. Or trolls. $1.99, 19 pages.

The Psionic Crucible of the Fat Cannibal - Not to be confused with the similar titled Orson Wells biography. PWYW, 28 pages

edit:

AA03 Purging Woth Nrld Oekwn's Muddy Hole -  Not entirely sure if this is in English or not.  40 pages, $3.99

Rules


Class Ideas 1e (Art Sketch Version) -  No, no Bob Ross class added, but instead an illustrated version of a past product. PWYW, though money will go towards future illustrated products

RPPP: Alternate Material Planes -  Random tables for same. $2,99 and 19 pages.

Sword & Spell Core Guidelines - Compilation of yet another White Box clone PDFs. $15.95.

Misc


Friday Enhanced Map 10-4-19 -  If you squint hard enough, it could be a truck stop, but looks more like an underground temple. $2

Olde Skill Back2basics Monster Counters #1 - With a name like that you'd expect parachute pants and giant clocks around their necks.  $2.50. 

Paratime Design Presents...Multi-Dungeon -  Now that is an old school dungeon map. Only thing missing is an interior lake and island. $5


Sunday, October 6, 2019

Hide in Plain Sight Review — Bait & Switch? Old C&C module advertised as New OSR

Hide in Plain Sight by Bill De Franza is one of the new modules in the new "Ballista" line of OSR modules from Arcana Creations, meant for 1st to 3rd level cahracters. At least that's what the line purports to be. In reality, it's a 10 year old Castles & Crusades module repackaged and re-released. I don't normally cover Castles & Crusades here because I don't think it's particularly OSR-ish, even though you could argue it started things off, it still does a lot of things differently, like the "SIEGE" system and the ability scores as saving throws.

However, since I just spent $5 on the 36 page, single column PDF of it (not knowing its history), I will break that rule. It's got a fairly complex plot. Basically a doppleganger wants to free his imprisoned master, an evil wizard, whose prison is guarded by a couple of former adventurers who have become rulers of a small domain.

The doppleganger somehow managed to murder one of them, taking his place, and then rather than murdering the other and just freeing his master directly, comes up with a complicated scheme for the adventurers to do it for him. He's kidnapped the living ruler's daughter and asks the PCs to rescue her, then pretends to be the kidnapped daughter and as her, tells the party that her uncle (the one the doppleganger killed) killed her father (who is still living) and is pretending to be her father. However, her father is being hidden in an ancient enchanted sarcophagus and they need to open it to rescue him.

I suppose it makes some sense, if the doppleganger can't touch the sarcophagus. But I'm not sure why he couldn't hire people to directly. Or why the two brothers didn't just bury the bad guy under tons of concrete. So presumably the PCs go rescue the doppleganger pretending to be the daughter, then come back and storm the castle (well, manor) and free the doppleganger's boss. Who then murders the surviving brother (the father) and then runs off, instead of killing everyone, even though he's unkillable.

Then they have to go back to the doppleganger lair, look deeper this time, and rescue the real daughter. Which somehow redeems them for their mistake in the eyes of the manor butler. In any event, there's really not much of a reward, with the base pay being 150 gp each and maybe a horse if they bargain hard.  There's virtually no loot, either.


The dungeon designs are fairly straight forward, with one exception of sorts. The secret lair where the real daughter is hidden is guarded by a gelatinous cube (named Gladys). However, its movements can be controlled by a number of potions and concoctions they can find. So they can avoid it, if they realize it's there.

As mentioned, it's 36 pages, but single column. Easy enough to read, but the maps are in the interior, which I find cumbersome to use while running the module. There's a smattering of art.

Hide In Plain sight is not a bad adventure, but it aside from the system, it doesn't feel very OSR-ish. It feels like something you'd find in the 2e era in Dungeon magazine, when the adventures eschewed dungeon crawls and focused more on plot based adventures. And even then, it doesn't seem like it plays very fair.  If this evil guy is so important, why is he guarded in a place where low level adventurers can stroll in and release him? And while experienced players might catch on to the scheme, if someone is actually new to the game, they'll be completely baffled. And the doppleganger villain basically has plot armor.





While I don't think there is anything wrong with taking older modules and republishing them, I do think if they are advertised as OSR or in this case, specifically name dropping Swords & Wizardry, then they should at least be modified for those game systems.  It would have taken, what, maybe 2-3 hours at most to change the stats, references to game mechanics (like saving throws or opening locks), and add loot, something key to character advancement in virtually all OSR games.






Monday, September 30, 2019

New OSR Products at DTRPG — September 29th, 2019

Another not so busy week in the world of RPGs, OSR or not.


Adventures


A Doom to Speak: Like Family -  Seems to be one of those one page dungeons. $2.44

Ragnar's Keep -  This seems to be a Keep on the Borderlands style thingie, sans dungeon, just the keep. $2.95, 36 pages, and vague on system.

Rules


RPPP #94: Medieval Authentic (TM) Bestiary -  14 new critters, mostly just variations on cows. 18 pages, $2.99

Misc


Friday Enhanced Map 9-27-19 - Sort of intestinal looking. $2

Monday, September 23, 2019

New OSR Products at DTRPG — September 22nd, 2019

There's an old school bundle at Humble Bundle. Most of it is stuff you've seen before (Necromancer and Troll Lord stuff almost 20 years old at this point), but there's some AS&SH stuff and what seems to be a new module from iThrow games.

Not much new this week.


Adventures


Hexed Places - Shimmering Coast -  Hex Crawl from PBE. Apparently that's just the tourist name, actually name is the Bone Beaches (though to be fair, that could be a beach for swingers). 16 pages, $2.69

Rules


Sword & Spell - Supplement 1 -  Like seemingly every other "White Box" clone, they then sell you the stuff for later editions in later supplements. $9.95 and 42 pages.

Misc


Friday Enhanced Map 9-20-19 -  Underground something or other, looks sort of like a honey bun. $2

Mountain & Hill Encounters -  Random tables. PWYW

Sunday, September 22, 2019

The Hobgoblin Bride Review — 5 Hobgoblin Brides for 17 Hobgoblin Brothers


I like adventures and I like short, cheap adventures, since they tend to be easier to use. Aegis Studios has put out a line of those for their Basic Fantasy RPG based Odysseys and Overlords, but for the most part, they have been unspiring and formulaic.  Get a Dyson Logos map (a tiny one at that), slap down a few encounters with standard low level monsters, pad the page count with a long cut and paste intro about the setting and the system licenses and boom, you have a module.

The Hobgoblins Bride by Megan Irving sticks to that formula, but manages to transcend it, at least somewhat, it's still limited in scope. The premise is that a bunch of hobgoblin women have been kidnapped by an all male hobgoblin band. One of the lady hobgoblins manages to escape and seeks help to rescue the remaining ones. Which the party is asked to do. Here it's somewhat assumed the PCs will do it because they are good and a church asks them to. I'm not sure that's a good enough motivation for typical old school players.

Monday, September 16, 2019

New OSR Products at DTRPG — September 16th, 2019

What with my new completely erratic and random work schedule  I'm losing track of which day is what, and Buster (my kitten) is taking up a lot of my free time (they don't seem to sleep much and when they do, it's on your lap).

In the spirit of Halloween and the worst fad in the history of mankind (except eugenics) comes the pumpkin spice hardcover (so print only) edition of Advanced Labyrinth Lord. 
 

Adventures


The Elven Tomb -  Medieval Authentic (tm) Adventure from the RPGPundit. 16 pages, $2.49.  Although elves aren't authentic, medieval or not. Best you get in real life is some people having pointy ears.

The Hobgoblin Bride - Lowish level adventure for Basic Fantasy RPG about freeing kidnapped hobgoblin women. $1, 11 pages.


Misc


A bunch of small pdfs/forms for A Ghastly Affair -  PWYW material for the really excellent gothic OSR game.

Friday Enhanced Map  9-13-19-  $2

Saving Throw Fanzine for James D. Kramer -  I am actually not overly aware of the Usherwood stuff for OSRIC, I guess it mostly came out in the very early days of it (when I was out of gaming), but apparently its creator is suffering from medical problems. This is meant to help his family.  62 pages of misc stuff for $13

More Wilderlands Stuff - I'm not sure which gets remade more often, B/X or the maps for the Wilderlands.

Wealth by NPC Level - Tables to accurately calculate the wealth an NPC should have at any given level. What's the fun in that? 50 cents.

Sunday, September 15, 2019

Old School Class: The Necromancer — Solid Addition to First Edition, But Does It Have a Niche?

The Necromancer is one of those fantasy archetypes that really didn't exist in mythology or folklore (the name really just means someone who talks to the dead), but something everyone knows immediately what is.  As far as I know, there wasn't one for AD&D 1e, though 2e had a whole book devoted to introducing the class (Complete Book of Necromancers) and one described in the Diablo adaptions. Old School Class: The Necromancer from Charles Rice (a notable d20 author who also did many supplements in the early days of OSRIC) is aimed to fill that void for 1e in a 20 or so page PDF priced at $2.50.

It's built along the lines of the illusionist, having 7 levels of spells, which are a mix of existing ones and original ones just for the necromancer.  The descriptions of these new spells (almost 40) make up the bulk of this PDF, though there's also a small section on new monsters and magic items for the necromancer.

Monday, September 9, 2019

New OSR Products at DTRPG — September 8th, 2019

Seems like a quiet week.


Rules


Domain Building -  Pretty much what it sounds like. Free and definitely worth a look.

Human Race as Class for Old School Essentials -  Okay, sort of funny. 2 pages, PWYW.

The Children of the Gods: The Classical Witch for Basic Era Games - Seems to be for Blueholme. $2.99 and 84 pages.

Misc


Alarms & Journeys -  An OSR zine, presumably no relation to the similarly (if more British) named classic zine of the 70s. 56 pages, $2.

Friday Enhanced Map 9-6-19 - At first glance, I thought perhaps it was the intestines of a giant or something. But it's a weird looking cavern. $2.

Sunday, September 8, 2019

Halls of the Bonelord Review — No Frills Low Level Dungeon

Halls of the Bonelord is a short-ish adventure for low level characters by Alexander Langley.  It's actually not that short, 20 rooms, but it's in only 5 pages (including map and title page), so the level of detail is fairly sparse, though not nearly as found on the one page dungeons. It's aimed at lower level parties and perhaps even beginners, and while it says it's intended for one sessions/foray, it does only have about seven or eight combat encounters.

There's really not much of a backstory about the titular bonelord. He's not even the toughest undead in the dungeon, merely being a three hit dice skeleton, though the PCs probably won't want to fight the other (a shadow), should they even find him (he's in a secret room).

Saturday, September 7, 2019

Seven days left in The City of Vermilion Kickstarter from The Merciless Merchants.

I am a big fan of their modules (well, mostly by one guy, Malrex, whose Patreon I have a link to), but they never really seem to have gotten much traction in the OSR community. Maybe because they aren't artsy or pretentious but just good? Especially good to actually run and not just read?. Maybe because they use the AD&D rules (2E for most of them, For Gold & Glory)

Anyway, presumably for that reason, they started a kickstarter for their latest module, The City of Vermilion 

However, the KS is only about halfway funded with a week left to go.  It's reasonably priced, too. $12 for a PDF of a 165 page adventure, $25 for softcover (at cost printing at DTRPG)

Sunday, September 1, 2019

New OSR Products at DTRPG — August 31st, 2019

My work schedule keeps changing the last few weeks (and next few) so I'm not sure what day of the week I can post this (as I get home at almost midnight).

Also, there's a new OSRIC module from Anthony Huso over at Lulu, Geir Loe Cyn-crul. No idea if there is an Earl Geir in it, but worth checking out ($10 for 78 pages in PDF, also a print version)


Adventures


Citadel of Terror -  Low level 1e/2e (or so it says, no preview) adventure about a visit to a wizard's lair (to see if he's okay). $14.95 (down from $99.99) and 64 pages.

Halls of the Bonelord -  Low level generic dungeon. 5 pages, $1

SO14 Blood Moon - 4th to 6th level adventure about investigating a farm. 30 pages, $7.50

Rules

Class Ideas 1e - 4 new classes and 4 tweaks to existing classes. 23 pages, PWYW

Cult of Diana: The Amazon Witch for Basic Era games -  From the Witch guy. 26 pages, free (for now?)

Old School Class: The Necromancer -  From Charles Rice (who did several OSRIC supplements in the early days of OSRIC) comes this take on the Necromancer for 1e.  23 pages, $2.50

Sword & Spell; Might & Magic Supplment: Knights and Warders -  Make White Box clone. Then sell people back the stuff you took out. Profit! $1.95 for 1 page (apparently the Ranger and Paladin)

Misc


Friday Enhanced Map 8-30-19 -  $2

Saturday, August 31, 2019

Adventures Great & Glorious Review — Three Things Wrong with the Title


Adventures Great and Glorious is a sourcebook for Adventures Dark and Deep (an AD&D 1e variant) meant for domain and high level play. Domain level play basically means when PCs run strongholds and such. This was sort of something Dave Arneson's D&D game seems to revolved around more so than Gary Gygax's and you never really had proper rules for domains in AD&D.  Later they were added in the Companion Set for the D&D line, along with a mass combat system.

I had somewhat high hopes for this, as AD&D has lacked a good domain system, and sadly, I can say that still is the case, as AG&G mostly rehashes what was in the 1e DMG on strongholds and followers. This does have a mass combat system, but it's somehow remarkably cumbersome and yet still vague.

Saturday, August 24, 2019

New OSR Products at DTRPG — August 23rd, 2019

No review this week. Nothing screamed out to be reviewed.

Pretty slow week unless you want re-hashes of existing games.

Rules


Old School Essentials: Advanced Fantasy -  Apparently only I think this has reached the cash grab stage. But rules to play AD&D using the B/X rules (I mean, Old School Essentials) because Advanced Labyrinth Lord is just not trendy anymore. $6.99

Old School Essentials: Druid and Illusionist Spells -  Because apparently $6.99 is too cheap to give them to you without charging you another $6.99

Swashbuckler Class for D&D and AD&D -  Pretty much as said. Nice to see some people still make stuff for fun. 11 or so pages and PWYW.

Sword & Spell - Book 1, 2, and 3 - Hey, gee, another retro clone of OD&D! My goodness, never saw that coming. This one has a free Book up but 2 and 3 cost $9.95 each.

Misc


Friday Enhanced Map 8-23-19 - Temple? $2

Saturday, August 17, 2019

New OSR Products at DTRPG — August 16th, 2019

Doesn't seem to be a very busy week in terms of releases. On the other hand, in real life, I seem to have acquired a kitten, so I've been busy with him.

Official


S1-4 Realms of Horror - Compilation of the S modules. $9.99

2E Wizard's Screen - Not sure why anyone would buy this in PDF. But it's $4.95

Misc


Friday Enhanced Map 8-16-19 -  Looks somewhat phallic. $2

Middenzine Issue 3 -  For S&W, 24 pages, $3.64

Friday, August 16, 2019

Gambler: A Class Review

One of the biggest problems of old school D&D is the thief.  Many people just don't like it on principle, or dislike the idea of thief skills. But my main objection to it is that it really sucks as a class. So I enjoy alternatives to the thief class (and have come up with three alternatives for my game, the tomb robber, the rogue, and the scout. The latter two have similar names to "official" classes in 2e and late 1e, but mine are different) and am always on the lookout for more.

The Gambler from Sharp Mountain Games is one of those alternatives. At least somewhat. It's a class meant for Labyrinth Lord and Basic Fantasy RPG, but it's easy enough to adapt.  Although gambling was important enough back in the day for the DMG to have a whole appendix devoted to it, it really never was covered much since, nor does it really make much of an appearance in the OSR.

Saturday, August 10, 2019

New OSR Products at DTRPG — August 9th, 2019

Not much new this week, the highlight being a high level campaign supplement for Adventures Dark & Deep.

Adventures


QF3 - Malady of the Moor King -  Yikes, this beats even Frog Grab prices, $5.98 for 9 pages.

Rules


Adventures Great & Glorious -  This looks interesting. Stuff for higher level characters to do - rule domains, create planes, and even make penguins fly.  123 pages, $9.95 (also in print)

Boons for Swords & Wizardry - They're totally not feats, cause they're random or something. PWYW

Shapeshifting -  As near as I can tell, artsy furry White Box. When you think it couldn't get any lower.  PWYW, 120 pages.

Misc


Friday Enhanced Map 8-9-19 -  Not sure if this is a continuing map of that megadungeon he was doing. $2

Thursday, August 8, 2019

The Vaults of Obryn Sapravda Review — Old School Feel with Printable Maps

With there nothing new that really caught my interest, I went back to my wish list for older stuff I hadn't got around to buying and bought this, The Vaults of Obyrn Sapravda, apparently published way back in 2010 for 1e (amazingly enough, adapted from 4e).  The price of $7 is probably what put me off, but it's 110 or so pages. Alas, most (say 60% ) of that 110 pages are maps meant to be printed out and used as battle maps, not unlike TSR's experiment with that in the Indiana Jones days.

Saturday, August 3, 2019

New OSR Products at DTRPG — August 2nd, 2019

Also interesting, there's a handful of new adventures for The Fantasy Trip. I remember when that was a "Microgame". Dark City Games did a good job of carrying on that tradition

Official


Forgotten Realms Campaign Setting Revised (2e) - I was never too big of a fan of the FR, but for those that are, this is now back in PDF form. $14.99 and multiple files of about 280 pages.

Adventures


Cha-alt -  This is a mega-dungeon from Venger Satanis. Part of me hesitates to include this, since I'm not sure if it's OSR statted or not (even his OSR products aren't arguably OSR statted, as he has no grasp of any rules system, even his own). Probably at least has some interesting art. 218 pages, $20

Descent into Madness : First Steps - Part of a megadungeon, continuing from their module The Sunken Fort.  72 pages, $4.99

Grinding Us -  Apparently a spiritual sequel or something to the Grinding Gear module for LotFP, which made a big deal of the fact that it had a MU with the sleep spell in it. This seemingly has more of a premise like The Assassins Knot, a testing ground for would be thieves. 34 pages, PWYW

September Short Adventures 2 -  10 adventures from 2011 for use with Labyrinth Lord.  18 pages, Free.

Rules


Dark Fantasy Magic -  Small magical supplement from the author of the excellent Dark Fantasy Basic to make magic more , well, dark. 12 pages, PWYW.

Dark Places & Demogorgons - Martial Arts Mayhem -  What would an '80s game be without martial arts? I took Tae Kwon Do back then. (Amusingly this came up at work, I was talking with a 20-something co-worker who asked "Who in the breakroom could take him in the ring?" and was amused when I answered "Me", mentioning I had actually fought competitively before.  "When?" "30 years ago", which caused him to scoff, when I mentioned Bolo Yeung from Bloodsport who was like 50 when he did that. And he hadn't seen Bloodsport, which I found even more depressing.

Anyway ,$4.99 and 89 pages.

Luminous Bristlemaw -  Some sort of aquatic monster. 1 page, Free.

Old School Fantasy: Distinguished Characters - Dual and multi-class characters for B/X.  12 pages, $1.99

Misc

Friday Enhanced Map 8-2-19 -  Level 5 of the Eye of Shumway dungeon. $2

Megadungeon #4 -  Dual statted zine for B/X and 5e. $4.99 and 56 pages.

RPPP: Medieval-Authentic (TM) City Guide: Kingston Upon Hull -  Doesn't get any more British sounding like that (maybe throw in a Nigel and Ian in the name). $2.99 and 33 pages.

Thursday, August 1, 2019

The Warren Review — Tucker's Goblins?

When I think of fantasy fiction, I think of powerful swordsmen cleaving hordes of enemies, defeating monsters, and foiling the plans of gods, and reaping overflowing hoards of treasure. Apparently others read fantasy fiction and see nothing but drudgery, misery, and toil, apparently some sort of cathartic re-living (or pretending to) of the Viet Nam and Korean wars.  Part of this is the obsession with low level monsters being super tricky and planting traps and such and thus challenging for high level parties.  (To be fair, this idea goes back to the old days, with articles in Dragon and White Dwarf about it)

The Warren is the first module in the Dunromin (or rather, Barnaynia) setting and is one of those modules, meant for 1e/OSRIC characters, levels 5th to 8th. There's a rather nasty bunch of goblins with a rather extensive cave complex, or warren, and the PCs are hired to clean them out, at the munificient rate of 3 gp per goblin head. It's hard to fathom why any 5th level party would accept that offer, much less 8th.

Saturday, July 27, 2019

New OSR Products at DTRPG — July 26th, 2019

Somewhat slow this week, but a couple of 1e adventures, a S&W setting and adventure book, and stuff for two different White Box hacks.


Official


R2: The Investigation of Hydell -  the RPGA module for 1e about zombies being disguised and sold as servants. But given the ease of undead animation in AD&D, wouldn't it be readily accepted? 35 pages, $4.95

RPGA2: Black Opal Eye - I think part two of a model for Basic. 20 pages, $4.95

Adventures


Adventures in Great Lunden -  Adventures set in the Great Lunden setting (see below) for S&W. $11.15 (probably will fluctuate due to currency differences) and 198 pages.

SM06 - The Warren -  Dunromin setting adventure for OSRIC/1e involving goblins...but for levels 5th to 8th.  I'm not sure my players would be too interesting in still fighting goblins, but we shall see. 76 pages, $4.95

The Banshee's Tower - New OSRIC/1e adventure from Joseph Mohr. 30 pages, PWYW

Rules


The Armiger: Avremier Character Supplement I -  I have no idea what this is, other than it's a new class and a lot of rules for White Box.  $4.99 and 46 pages.

The Isle of the Amazon for Untold Adventures -  Apparently it's additional Amazonian rules for yet another White Box game. Because apparently people never get tired of making additional rules for White Box or White Box hacks.  $4.99, 69 pages.

Misc


Dungeon Dressing: Dungeon Names and Legends 2.0 - " presents loads of tools to help you give your dungeons evocative and exciting names and legends". Oh yeah, that's totally what I need, exciting names. But if you do, it's $3.45 and 22 pages.

Friday Enhanced Map 7-19-19 - Level 4 of the Eye of Something Dungeon. $2.

The City of Great Lunden -  I hope it's more creative than the name "Lunden", but apparently a gritty city setting for S&W. $18.58 and 224 pages, plus nearly a gigabyte of maps. Yikes. Pass on all the above.

Thursday, July 25, 2019

The Lost Valley of Kishar — More Trouble Than Treasure, For Misery Tourists Only

 The Lost Valley of Kishar is a site based adventure from Gabor Csomos from Gabor Lux's (better known as Melan) imprint, EDMT. As such, it's not surprising that it has a strong sword & sorcery feel, though this is almost taken to the point of cliche. While apparently for 1e (levels 6th through 8th), it uses its own house rules, including things like morale, and is extremely stingy (by design) on the treasure, both magic and mundane.

Essentially it's a small valley with a number of locations, though even calling them mini-dungeons would be a stretch. It seems that the valley has a magic tree and this magic tree was worshiped by followers of a fertility deity (Kishar). They lived there for a while until an evil magic-user came in and took over the valley, corrupting the tree and using it to create magical beasties. But the priestesses recuited an army of heroes who defeated them, but all died in the process (and despite being D&D, didn't have access to raise dead for some reason), leaving the valley more or less deserted and open for the remaning monsters people to slowly fill the power vacuum.

Saturday, July 20, 2019

New OSR Products at DTRPG — July 19th, 2019

Woops, a day late. I lost track of time.

On the flip side, the Christmas in July sale there has started.  I really don't know why July is when it happens, since Christmas Season these days starts in October, running concurrently with Halloween. It would make more sense for it to be in May or June.

Doesn't seem like a whole lot of OSR stuff is on sale, misc stuff. OTOH, Raging Swan's stock town maps and Rogue Genius's stock are on sale

Official


M1 Blizzard Pass - Solo adventure (with hidden text shown). 35 pages, $4.99

AC6 D&D Player Character Record Sheets -  Going by the sample, they are orange, so I'm not sure this is even with the 99 cents it costs.


Adventures


Annihilation Rising - This short adventure from Fail Squad Games features the Tarasque, though more like the French original (which amusingly enough, surrendered to the townsfolk). $4, 16 pages

RPPP Cave of the Hawk - Medieval Authentic about a drunk vicar. (Everyone was drunk back then, as the water was not fit to drink). 17 pages, $2.99

The Lost Valley of Kishar - This is a mid level 1e/OSRIC module is by Gabor Csomo, featuring several mini-dungeons in a wilderness area, $6, 36 pages.

Temple of the Blood Moth - Sci-Fantasy Horror modules. No preview, but I know the price is scary, $8 for 24 pages.

Rules


Draugr & Draculas -  Comedic look at OSR Vampies, apparently. $7, 64 pages.

Far Away Land OSR RPG -  Seems like another "light" Swords & Wizardry hack.  $10, 130 pages.

Floating Magicians: A New Class -  As near as I can tell, this seems to be Orko from Masters of the Universe. $1, 13 pages.

Wherein Evil Lies - B/X zine of sorts from New Big Dragon Games that has some new classes (including the Half-Orc, which continues NBDG's trend of turning B/X into AD&D and IMHO, ruining both - let B/X be B/X and AD&D be AD&D), some spells, an adventure and other stuff. 44 pages, PWYW

Misc


Echoes from Fomalhaut #5 -  The latest PDF issue of the excellent Hungarian zine from Gabor Lux, including an adventure and more. $6, 44 pages.

Friday Enhanced Map 7-12-19 - Looks like another level of that eye dungeon. $2

Odysseys & Overlords World Map - PWYW


Thursday, July 18, 2019

Robots: A New Character Class Review — Not Enough Distinctive Mechanics For Mechanical Men


 Robots! Although arguably the heyday for them in fiction was the 1950s, I discovered Isaac Asmiov as a teenager in the early 80s, a man who probably put more thought into his robot stories than anyone. I also later discovered the works of Clifford Simak, who although lacking the scientific background of Asimov and typically writing stories in a pastoral setting, absolutely loved robots. Not as props, but heavily developed characters. 

Robots from Sharp Mountain Games is not the first attempt to bring a robot character class to the OSR.  The first was perhaps the Automaton class from Barrel Rider Games (flavorful, but like the UA Barbarian, saddled with huge XP costs), and a couple years ago, I came up with the OSR Android. This though is more like the more traditional SF robot, the sort favored by Simak. At least in flavor.

Friday, July 12, 2019

New OSR Products at DTRPG — July 11th, 2019

Sick this week. Slept 13 hours last night. So no review.

And on a completely different subject, it's amazing how many typos there are in product descriptions. I'm not immune to it myself (and it's always remarkable how obvious they are when reading something again a week or more later), but it seems to me when you're charging $10 for a product, you could at least proofread your description.


Adventures


HighFell: The Drifting Dungeon - From the author of Barrowmaze (which I thought was pretty meh, to be honest) comes this new megadungeon. 246 pages plus maps, $35

Rules


OSR Solo -  Rules for running games without a GM. 8 pages, $1.99 and apparently the whole thing is available as a preview (which is what I do for my stuff, but I don't really charge for it, so nice of this guy.)

Robots: A New Character Class - From Sharp Mountain Games comes this racial class for B/X and LL. 14 pages, $1

Misc


CAL2 Calidar on Wings of Darkness -  From Bruce Heard comes this Calidar gazetteer about that world's version of a magocracy (seems more like Glantri than Alphatia), with the added complication there it's also full of demons (which B/X and BECMI didn't really have). $8.50 and 132 pages.

PG2: A Player's Guid to Caldwen - Small guide for above meant for players. $2.99 and 20 pages

Friday Enhanced Map 7-5-19 -  Underground dungeon with caves. $1

Friday, July 5, 2019

New OSR Products at DTRPG — The 4th of July, 2019

No review this week since I am battling either allergies and/or a summer cold, plus there isn't anything that I've bought lately that cries out to be reviewed.

Also, somewhat of note, is there is a kickstarter for a new version of Chivalry & Sorcery.  Which if nothing else, is a reminder that old school is not necessarily less rules.

Adventures

Death at the Oasis -  Apparently for C&C (which I really consider more 3e-ish than OSR, and not very good in any event), but has OSR conversion notes. 20 pages, $5.99

Dead Arising - Apparently for C&C, but has OSR conversion notes. 30 pages, $5.99

Forsaken Pyramid -  Apparently for C&C, but has OSR conversion notes. 30 pages, $5.99

Mystery of the Cursed Monastery -  1st-2nd level adventure for Odysseys & Overlords/Basic Fantasy RPG. $1, 10 pages.

Spiral Isles -  Apparently an adventure about coming back from the dead, because raise dead is too easy or something. Dual statted for 5e and S&W. 54 pages, $10

Towering Temple -  Apparently for C&C, but has OSR conversion notes. 24 pages, $5.99

The Port of Dakhalla -  Apparently the setting for the above C&C modules (with notes for OSR). 36 pages, $9.99. Cover art is really nice.

Rules


From Distant Lands -  Barbarian expansion for Beyond the Wall

The Blackest of Deaths -  Seems like another entry in the OSR eliter than thou pissing contest of who can be the most grim/deadly.  104 pages, $9.99

Misc

Friday Enhanced Map 6-28-19 - Level 2 of the Eye of Shum Murak. $2

SPC1 Old School Character Sheets - For 1e/OSRIC $2.95

Thursday, July 4, 2019

Free Megapack from Wildside Press (until Sunday)

Wildside Press is something of an odd company, partly parasitic in that they take public domain stuff (often scanned and corrected by others) and sell them for cheap (in Megapacks), but they also do have stuff that doesn't seem to be PD and sell them for cheap (also in Megapacks).

Case in point, the Kothar the Swordsmen novels from Gardner Fox. He was a favorite of EGG (even publishing him in early issues of Dragon), but his work is very hard to find

Anyway, my point is, they are having a 99 cents off coupon (and their megapacks are 99 cents) with the code HAPPY4TH

Two different collections of Kothar novels are in the fantasy section, there's also a lot of old pulp horror in that section, and you might also look at the Lon Williams weird western megapack, the dude more or less invested the Weird West genre.  I came across them via Pulpgen and Mobileread (a guy there would convert Pulpgen's PDFs to mobi/epub) and they are very good.



Monday, July 1, 2019

New (and Free) Add-on for Beyond the Wall

From Distant Lands is an add-on all about barbarians for the excellent OSR game Beyond the Wall and Other Adventures,

Basically includes a playbook for a barbarian character, rules for mass battles, a scenario, and barbarian themed monsters. And it's free.

Friday, June 28, 2019

New OSR Products at DTRPG — June 27th, 2019

Seems like June is dragging on. Which is sort of a good thing, since I like the weather, but it's painful waiting for my internet cap to replenish. Ah, the joys of Hughes.net

Something interesting this week is the reprint version of Man, Myth, & Magic, originally by Yaquinto and advertised like hell in Dragon.

Adventures


Black Label #1 -  From the people behind The Folio, comes this dual statted (1e/5e) 3rd to 5th level adventure homage to 80s B movies. 36 pages, and $14.99, but just might be worth it for the art.

In the Company of Thieves -  Odysseys & Overlords/Basic Fantasy RPG module for 2nd-3rd level characters. 9 pages, $1

Rules


Colonial Troopers: Knight Hawks -  Spaceship combat rules for OSR space game (including the rather disappointing Colonial Troopers). 80 pages plus combat map and counter sheet, $7

Odd Objects: Magic Items for OSR Games -  50 new magic items from Unbalanced Dice Games. $2.50, 65 pages.

Misc


Equinox - Apparently an Italian fanzine for something OSR. I know enough Spanish to get the gist of it, but not the specifics. 38 pages, PWYW

Friday Enhanced Map 6-21-19 -  Looks like the first level of an evil temple. Price increase to $2

Thursday, June 27, 2019

A Player's Guide to Dunromin Review — Old School D&D City, British Style

One of the things about the OSR is that most of it is newer stuff, from newer campaigns people have started playing, with very few products/ideas from the old days themselves, other than the occasional kids styled nostalgia product. Very rarely do you see anything from actual campaigns back then, updated and done seriously.

This, A Player's Guide to Dunromin (there's also a GM's Guide which I will review later) by Simon Miles is one of those exceptions. Apparently it dates back to 1986, which is perhaps not old, old school, but certainly still in the late heyday of AD&D. Dunromin is actually the name of the main city of the setting, the world itself is named Barnaynia. If that name sounds funny, there's a reason for it, it's a presumably comical British pronounciation of banana, which is the shape of the world.

Friday, June 21, 2019

New OSR Products at DTRPG — June 20th, 2019

Still working on reviews of the Dunromin books. They are big. But good reads. I'm not sure I'd use the setting, but it's basically a look at someone else's game world.

Somewhat notable, the official Princess Bride RPG is now available.  Alas, it's written for Fudge, which kills any interest I have in it

Adventures


Encephalon Gorgers on the Moon -  Braineaters, I guess. As it's by Casey Christofferson, presumably it's written for 3.x and converted to S&W.  $7.99 and 25 pages.

Magical Murder Mansion - "Magical Murder Mansion is a challenging funhouse dungeon in the style of Tomb of Horrors and Tegel Manor.   Hopefully more like the former, as Tegel is just plain incoherent. $6.99, 30 pages.

Operation Shattered Bow -  Very short adventure for the OSR Special Ops game, Ghost Ops. 6 pages, $2 (that's almost Pentagon pricing...well, add a few zeroes)

SSolo2 The Endless Lair II - You really shouldn't rhyme 2 with II.  Solo adventure for 1e/OSRIC. 18 pages, $2.50

Temple of the Harpies -  Odysseys & Overlords/Basic Fantasy RPG adventure for levels 2-3. 14 pages and $1.99 and looks like one of the better in the line (as it's not just 5 rooms).

Worms -  Possibly comic horror adventure set in medieval times. $5, 18 pages.


Misc


AD&D Character Sheet for use with Unearthed Arcana -  A scan of an old '87 computer made (Mac) character sheet. PWYW.

Friday Enhanced Map 6-14-19 -  This one has a name, Shrine of the Sunken Trident. Pretty creepy looking design. $1

RPPP: 100 Strange Features of Towns -  If there's a nadir of DTRPG, it's 100 thing supplements.  $1.99

Friday, June 14, 2019

New OSR Products at DTRPG — June 13th, 2019

Has Hell frozen over? The St. Louis Blues won the Stanley Cup after half a century of futility. And I have had to run my furnace in June. Coincidence?

Adventures


Beneath the Temple of Edea -  This B/X adventure is full of thouls, apparently.  10 pages, PWYW

OPD7 - The Lone Lighthouse -  Full of fishpeople. 50 cents, 1 page.

Shrine of the Wolf Maidens - Rescue a wolfnapped merchant's daughter in this 2nd-3rd level adventure for Odysseys & Overlords/ Basic Fantasy RPG.  10 pages, $1.95

Vobleavira Haven Complex - This B/X Essentials module is apparently a tribute to B1 (which was a Holmes module, BTW). 19 pages, PWYW

Rules


White Box Tome - Arioth I -  Compilation of several small collections of magic items, spells, classes, etc, for White Box. $9.99 and 87 pages.

Misc


Advanced Labyrinth Lord Adventure Record Sheets - Pretty much what it says. $1

Friday Enhanced Map 6-7-19 - Looks like a keep. $1

S1 Henchmen - This is an odd product, it's a series of 10 illustrations of henchmen, but it has spots for ability scores. 16 pages, $3.99

Thursday, June 13, 2019

Quick Start Character Race & Class Sheets: By the Book Review

One of the great advantages of OSR games (and by that I mean old school D&D specifically) is that characters are pretty quick to generate. Roll some dice, pick a class and race, write down some modifiers, buy some gear and you're ready to go. For those of us that have been playing games for 30+ years, you really don't even need the books anymore. But what about newer players? And games we aren't totally familiar with, as some retro clones do things slightly different? Rules can be scattered all over the rulebook.

Quick Start Character Race & Class Sheets: By the Book from James Mishler is designed to walk people through creating a character of a given class or race, all on one page of paper (or PDF). Like pretty much all his stuff, it's for Labyrinth Lord, containing both basic and advanced classes.

Friday, June 7, 2019

New OSR Products at DTRPG — June 6th, 2019

I am still digesting the Dunromin books from last week. They are apparently from some guy's 1e game from the late 80s, it's got some very subtle British humor in them. Not like Discworld, but some flavoring.


Adventures


Asteroid 1618 -  Adventure from 2007 for a space OSR game. Free, 85 pages.

Terror at Wolfgrasp Hill -  Low level (2-3) adventure for Odysseys & Overlords/Basic Fantasy RPG. 11 pages, currently 78 cents, maybe more later ($1.95? $1)

The Withered Crag - "an exploration-based module with avian and glass/crystal themes". Well, okay then. Also for low levels. 8 pages, $5

Rules


Ashdown: Xin Sourcebook for Starships & Spacemen 2e -  For the Ashdown alternate setting for S&S2e. $3.50, 42 pages

Quick Start Characters: Race & Class Sheets BTB  - From James Mishler comes this guide to quickly making by the book characters for Labyrinth Lord, both Basic and Advanced. $1.99 ($2.99 later) and 33 pages 

Misc


Back to the BasiX Issue 9 -  Sadly, this is going to be the 2nd to last issue of this excellent B/X zine. 30 pages, $2.50

Friday Enhanced Map: 05-31-2019 - Looks like a very creepy underground temple. $1

Persons of Interest: Creating Patrons and Nemeses - From Sine Nomine, a guide to creating personalities for characters. $7.99 and 33 pages.

SCAIII.2 Cavalier Attitude - This is like the 7th or 8th issue of this 1E/OSRIC zine. 22 pages, $2, includes an adventure.

The Ubix #2 - 14 pages of weird stuff in this 'zine. PWYW

Thursday, June 6, 2019

The Dryad's Sanctuary Review — Slightly More Exciting than an Old Man and a Bunch of Cats. Only Slightly.

The Dryad's Sanctuary is a short adventure from Brian V. Molina, the first one from him, at least on DTRPG. Although apparently meant for OSR games, it seemingly uses a more modern conception of the dryad (rather than the old school sexy chick living in a tree), as well as stats that don't seem particularly compatible with anything, though it does seem to use the reverse reaction tables from Labyrinth Lord (where higher rolls are unfriendlier).

The basic premise is that the PCs have entered this magical wood ruled by the dryad. The only way out is to kill or negotiate with her. But first they have to find her, by wandering through the forest. And I really do mean wandering, as there is no map, the players just go to the different encounter areas by random chance (roll of a d12). Mostly. There's one area that is connected to another.

Saturday, June 1, 2019

Second issue of the Dice Roll Zine now available...








Dice Roll Zine. Back to your roots gaming!
Dice Roll Zine is a 40-page, saddle-stitched, digest-sized print zine for old-school RPGs written by Steven A. Cook and illustrated by some of the best retro-inspired artists.
The second issue includes a Sorcerer class for Swords & Wizardry Complete games; 'Roll all the Dice' tables for generating fungi, plants & freaky stuff; The City-State of Kreth, a weird-fantasy city overview with history, factions, unique gear, rumors, adventure seeds, thumbnail descriptions and encounter tables for nine city districts, and more; new spells and magic items for an 'oldhammer' fantasy role-playing game; and various other cool rules options and odd things for your old-school games.

Although I would point out that to some people, "Back to your roots" involved generating random numbers via chits, as many sets of Holmes D&D had them because of the great dice shortage of 1978

Anyway, the first issue came out a couple years ago and is also available on DTRPG, but the second issue is currently only from his own store in print for $7 (though it comes with a PDF)

Friday, May 31, 2019

New OSR Products at DTRPG — May 30th, 2019

This week we get an interesting new entry for OSRIC, the Free City of Dunromin, There's a free overview and then two 200+ guides for players and GM's. I'm thinking about picking them up, depending on the state of my royalties from my products.


Adventures


Operation Peardrop - The 15th adventure for WW2 game Operation White Box which sounds like a Hogan's Heroes episodes. 24 pages, $4.99

The Cistern of the Three-Eyed Dwarves -  Mid sized dungeon and village region. 20 pages, PWYW

The Dryad's Sanctuary - Small forest adventure. 7 pages, $1

Wyvernseeker Rock - I think Wyvernseeker is actually a NWOBHM band, but this is a short adventure for Odysseys and Overlords/Basic Fantasy RPG for 2nd to 5th level characters. 6 pages, $1

Rules


RPPP: 100 Really Minor Magic Items -  You say that, but the roll of neverending toilet paper is damned useful.  $2.49, 17 pages.

SM00 A Traveller's Guide to Dunromin - This is a teaser of sorts for the following two products.  28 pages, PWYW.

SM01 A Player's Guide to Dunromin - This is a player's guide to a free city setting for OSRIC/1e. Seems somewhat gritty and Celtic and has some new character classes: a barbarian, a diabolist, and a peasant. 252 pages, $9.95

SM02 A GM's Guide to Dunromin - GM guide for above. Apart from including some really fancy maps (apparently it's set in a flat world setting, not unlike discworld), it has three new classes for NPCs only (boo): the necromancer, anti-paladin, and courtesan. 277 pages and $9.95

Misc


Friday Enhanced Map 5-24-19 - This week's entry features a chasm, a temple area, and what looks like a secret underwater room. $1

Thursday, May 30, 2019

Baldur's Gate III on the way from Larian Studios

While I still consider Baldur's Gate to be "new fangled" and only ever got into the Gold Box games , at this point they are 20 years old and used the 2e rules, so pretty old school.

At any rate, Larian Studios, maker of the Divinity games, has somewhat stealthily announced Baldur's Gate Three

No idea if it will be using the old ruleset (which Baldur's Gate remakes have continued to use) or move to 5e. Or for that matter, if they will be real time with pause (which I never liked) or turn based, as most of Larian's RPGs have been.

Saturday, May 25, 2019

D&D Cartoon n a Brazilian Cart Commercial

Words I honestly never thought I'd write, but this is absolutely amazing. Basically it's a live action version of the D&D cartoon (from the 80s) used to sell a car



 It's amazing that  a) the characters are obviously recognizable despite being real world versions of cartoons and b) it's completely plausible looking.

Friday, May 24, 2019

New OSR Products at DTRPG — May 23rd, 2019

Almost made it to June without turning on my AC. Not bad.

Somewhat notable is an attempt to make a B/X version of 5e. I don't like 5e much, but might be worth a look if you do

Official


Tegel Manor - Judges Map -  Okay, not from TSR, but still an official product. $2 for a map of the infamous manor.

Adventures


Dungeon Full of Monsters, 2nd Edition -  Although aware of the original version of this, I have never heard anyone talk about it, anywhere. It's a large megadungeon for Labyrinth Lord, from Red Box Vancouver who has put out some decent stuff. But at $20, I'll keep wondering about it. 198 pages.

The Dachshund Dungeon - I don't even know where to begin. 8 pages, PWYW

The Idola of Bala -  Actually only Idol, but it's a funny typo so I will leave it. Short, 2-3 level adventure for Odysseys & Overlords. $1, 11 pages

Vigilante City:  Die Demogorgon Die -  Very small, 2 page adventure for the OSR superhero game. $2. That's almost as expensive as Frog God products on a per page level

Rules


Kuf -  Seems like an OSR version of Kult. (As an actual Gnostic, which I stumbled into  in my college days, I find games based on it very puzzling. I wonder if there are any games based on Hare Krishnaism? Jews for Jesus?)

The Marshal - ? New class, I guess military, not law enforcement. 1 page, PWYW

Misc


Friday Enhanced Map 5-17-19 -  Looks like an underground chapel. $1


Thursday, May 23, 2019

Spire of the Kobolds Review — Spire or Molehill?

Spire of the Kobolds is a short (very short) adventure by Megan Irving for Odysseys and Overlords, a new OSR game by Travis Legge and Aegis Studios based on the Basic Fantasy RPG. Did I mention it's very short? The premise is also simple, there are kobolds, the PCs want to go there to kill them and take their stuff. However, like the trope involving kobolds, they aren't mean sword fodder for 1st (or even 0) level characters, they have the place trapped.

Not terribly elaborate, nothing like you'd find in say, the Grimtooth's Traps books. Tripwires and caltrops mostly, but there is one section that is oiled that the kobolds will then try to set on fire when the party enters. If not for the traps, they would really be a cakewalk, as there are only about a dozen kobolds in total, across the 7 keyed locations.

OSRIC now available in Wiki form

While I am dubious this is legal due to the convoluted and extremely restrictive use of the OGL in OSRIC (which is why I've never used it in any of my stuff, which are all 1e), that didn't stop Pres-Gas of the KKA from making a wiki for OSRIC, the 1e retro clone

It doesn't seem to be actually all that broken up as a wiki, each chapter is its own page, so all the monsters are on one big giant page.

But better than nothing, I guess.

Friday, May 17, 2019

New OSR Products at DTRPG — May 16th, 2019

I bought Advanced Adventure #41: The Forgotten Grottoes of the Sea Lords, so should have a review of that soon, as well as Spire of the Kobolds for Odysseys & Overlords.

They are an interesting contrast in value vs page count. AAs tend to be expensive and only about 16 pages, yet pack a huge amount of adventure into them (for instance, AA#41 has 112 areas).  On the other hand, Spire of the Kobolds was $1 and 7 pages, yet somehow only manages 7 encounter areas.

Official


Polyhedron 51, 52, and 53 - 51 has an adventure, 52 seems to be devoted to non TSR games like Paranoia, and 53 seems to have a 0 level adventure. 99 cents each

Adventures


Creeping Cold -  The players are trapped in a remote inn in this module for S&W for levels 3-5. $10, 36 pages.

From the Mouths of Babes - Odysseys & Overlords adventure about wolves gone mad. For 2nd-3rd level. $1.95 and 16 pages.

Ruins & Adventures 3: The Sanctuary -  Tiny site based adventure in the ruins of a small village for B/X. $1.50, 12 pages.

SSolo1 The Endless Lair -  From Starry Knight comes this solo adventure for 1e, for characters 3 to 5. 16 pages, $2.50.

The Crypt of Rokar -  Small tomb crawl for B/X-ish systems, 1st or 2nd level. 10 pages and PWYW

Misc


RPPP Medieval Authentic (tm) Ipswich -  Man, I miss chipwichs. $2.99, 26 pages.

Thursday, May 16, 2019

Odysseys & Overlords Player's Guide Review — Very Slightly Tweaked Basic Fantasy RPG

When I first saw Odysseys & Overlords I was somewhat excited, because it was that rare thing — a new OSR rules system that isn't simply house rules based on or a hack of Swords & Wizardry. Firstly because there are so many of those, and secondly because I just really, really hate Swords & Wizardry. Mostly because of the single saving throw, but also because I don't think OD&D was all that well designed, and that 1e, for all of its own problems EGG introduced, fixed most of OD&D's problems.

But then I realized it was based on Chris Gonnerman's Basic Fantasy RPG. While that is a solid, if flawed, OSR styled game, the question then becomes, what does Odysseys & Overlords do different than BFRPG? And the answer is, not a whole heck of a lot. At least in the Player's Guide.



Essentially, in Odysseys & Overlords, there's only four races & five classes. You've got humans, "Abyss-kissed" who are basically tieflings from 2e, "Spellscorched" who seem to basically be elves (only they live as long as humans), and "Wild Folk" who basically are beastmen, essentially half-orcs but with claws.