Axe of the Dwarvish Lords - Apparently running out of ideas, TSR thought of making modules about each famous artifact. Not actually too bad, but you have to really like Dwarves. For levels 13-15. 192 pages and $9.99
Evil Tide - They also apparently thought they should make a module trilogy around each classic monster. This is for sahuagins, part 1 of 3. $4.99 and 32 pages. Meh.
King of the Giantdowns - Birthright module, which was my main interest in the 2e era. Pretty decent adventure, though not terribly specific to the world. 64 pages, $4.99
The Inner Planes - Last big product for Planescape and presumably still full of annoying chimney sweep slang, guv'nor. $9.99 and 128 pages.
AdventuresThe Buried Zikurat - OSR version of the sequel to the Lost Temple of Forgotten Evil. Hopefully this one actually explains the non-standard monsters. 36 pages, $6.95
Hexed Places - Denshi Ferry - Hex crawl involving Luke's younger sister. 15 pages, $2.69
Lands of Lunacy - Sounds like either a planar adventure or mini-setting. 32 pages, $5.50.
The Place of Forgetting - Apparently not Las Vegas, but a horror adventure for 3rd level characters. 37 pages, $2
Battleaxes & Beasties - Another OSR games based on White Box. I'm not sure what this specifically offers, nor if a battleaxe is a one or two handed weapon. But I do know it's $9.99 and 175 pages.
Wakened Wilderness - Rules for playing in a world similar to that of a novel I've never heard of, "Redwall", but apparently includes woodland races (possibly Smurfs, though that's just speculation). 50 cents, 11 pages.
White Box Tome Arioth 1 - 108 "new" magic items recycled from the author's previous products. $4.99, 75 pages.
The Big Book of Randomness - At 25 pages, not that big, actually, but full of random tables. $1.99