Thursday, December 6, 2018

New OSR Products at DTRPG — December 6th, 2018

Hero Games released a ton of old stuff this week, including one of my favorites, Justice Inc


Official


The Polyhedron Volume 2 #6 Issue 9 -  99 cents for this old housezine

Adventures

BR2 Brindlemarsh -  Something involving dwarves, kobolds, and a black dragon baby. 37 pages, $5

Castle Oldskull Dungeon Encounters One -  25 encounters (not sure if a dungeon map is given) for the authors Oldskull dungeon.  34 pages, $1.99

DNH5 Carcosa - Presumably the final adventure in the "Hastur" series, this came out quicker than I expected. Basically the PCs are stuck in Carcosa and must escape. $4 and 64 pages.

SM1 Krampus for OSR -  The worst thing about Christmas is that Billy Squier song. The second worst thing is the Krampus. But if you feel different, here's an 8 page adventure involving the latter. $1

SO11 Mad Madrigan's Maze -  Something about gnomes in a maze. $5 and 20 pages.

Worldsend - Series of one page dungeons. $1 and 24 pages.

Rules


Animals Companions -  From PBE Games comes this set of rules for animal companions - acquiring them, training them, and giving them treats, plus a Beastmaster class. $4.99 and 16 pages

Dark Places & Demogorgons - Holiday Special - 30 pages of misc stuff for the Stranger Things inspired OSR game. Free.


Misc

Castle Oldskull: Order of the Scarlet Tabard -  100 henchmen. 35 pages, $1.99

Friday Enhanced Map 11-30-2018 -  Looks like a fancy temple. $1

Manual of Unknown Monsters - Would include this in rules, but it has no stats. Just art. 108 pages, $9.95

O Povo do Buraco #2 -  Brazilian fanzine for LotFP, so presumably in Portuguese. PWYW (suggested $5), 48 pages

The Iron Realm Random Fantasy RPG Solitaire Dungeon and Maze Master Guide - Whew, that's a long name for what appears to be a dungeon design guide. $11 and 76 pages.

Woodfall - Dark fantasy swamp setting that is system neutral, but also lists itself as OSR. 92 digest sized pages, $12

Wednesday, December 5, 2018

DNH4 Confronting Hastur Review - 30 Pages of Filler, 1 Page of Confronting Hastur's Statue



I was a fan of DNH1 The Lost Temple of Forgotten Evil (so much so I apparently reviewed it twice), which was a fairly lengthy scenario involving tracking down and eliminating an evil cult that worshiped Hastur, a Great Old One from the Cthulhu Mythos. It wasn't very Hastur-ish (he's my favorite Great Old One), but it was good if you consider it a more generic evil god. Strangely though, the next two modules in the series had little to do with Hastur, or even adventuring, instead they describe sort of an alternate version of underground elves and the trading network they used.

With DNH4 Confronting Hastur, the action against the cult resumes. The PCs are once again tasked with finidng and eliminating the cult's stronghold. But in this case finding the hideout consists of simply talking to about half a dozen suspicious people. Not that the PCs determine they are suspicious, but some NPC does, simply giving them a list.