Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying.Honestly, I think this has to be perhaps the most tortuous use of "White Box", but Barrel Rider puts out some good stuff. $9.99 for 132 pages in PDF, with a print option coming soon.
Based on Swords & Wizardry WhiteBox, White Star brings all the simple elegance of WhiteBox out of the dungeon and into the stars! This complete roleplaying game includes seven new classes as well as rules for advanced technology, laser weaponry, space combat, and so much more!
Showing posts with label Retro Clone. Show all posts
Showing posts with label Retro Clone. Show all posts
Sunday, May 3, 2015
White Star now available from Barrel Rider Games
Wednesday, April 15, 2015
Mischief Inc pondering making their own OSR game/retro-clone
They've produced two modules (with a third due out soon, I believe) and apparently are considering making their own OSR game
1e is probably my favorite version, but the classes aren't balanced (as Roger Moore showed in Dragon), the Bard is completely bonkers, there are annoying level limits and restrictions, and the thief just sucks unless you multi-class as fighter/thief or some-such.
What would you all think about Mischief, Inc. releasing our own OSR Core Rule Set? We're thinking about something based on a hybrid of the 1st and 2nd editions of the world's most popular advanced fantasy role playing game with a few innovations relatively new to the rpg industry, along with one or two house rule elements that we have found to enhance our games from a 1980s-90s time frame.As I've said twice, once on Dragonsfoot and once on their forums, I think there is room for another retro-clone/OSR game if it's AD&D based, since there aren't a lot of those (OSRIC, For Gold and Glory, Myth & Magic, Adventures Dark & Deep), and honestly, none that I think solve the problems with 1e. Myth & Magic is a good attempt (albeit more 2e-ish) but its Kickstarter was a disaster
We obviously can't give much detail at this point, but we'd certainly be interested to know if the OSR Community is still looking for the heir apparent, or if folks have generally settled in with their favorite by this point.
Such an effort would of necessity require a Kickstarter campaign. On the upside, we'd not even begin the campaign until all three manuscripts were complete or at least nearly complete. And we'd be able to pay some of the industry's best artists from the 80s-90s era to illustrate the books. We are thinking of three case-bound volumes, a Player's book, a Game Master's book, and a Monster book. Perhaps each would have its own KS campaign, or perhaps we could do all three at once.
Please tell us what you think via these forums, our Facebook page, or our email address!
1e is probably my favorite version, but the classes aren't balanced (as Roger Moore showed in Dragon), the Bard is completely bonkers, there are annoying level limits and restrictions, and the thief just sucks unless you multi-class as fighter/thief or some-such.
Tuesday, March 10, 2015
Microlite78 available for download
It's on my blogroll, but it's worth repeating. Microlite 78, which is a rules lite incarnation of the 1st Edtion rules, at least in spirit, is now available to download over at the RetroRoleplaying Blog
Monday, June 16, 2014
Full Metal Plate Mail Released (OD&D Retroclone)
From of the author of the pretty decent Shinobi & Samurai comes Full Metal Plate Mail and a character sheet
(from the Dragonsfoot forums)
(from the Dragonsfoot forums)
Thursday, June 5, 2014
New Retro Clone—Blue Book of Dangers & Dweomers
This is a pay what you want game over at RPGNow/OBS/DTRPG
The blue book of dangers and dweomersis an old-school role playing game that includes:
Highlights include:
All of this in only 120 pages!
- 5 basic classes (Cleric, Druid, Fighter, Magic-user, Rogue) separated from race (Dwarf, Elf, Gnome, Half-Elf, Half-Orc, Human)
- No level caps but favorite and restricted classes
- Characters of any class can potentially use any weapon or armor
- No feats but class features for Rogues and Fighters
- Rules for deity specific Clerics
- Firearms
- Multi-classing
- Ascending AC
- Ability score-based saving throws
- D6 based action resolution
- Optional rules including: suggestions for grittier or heroic combat, corrupting magic, magical bloodlines, monstrous PCs, notes on the plane
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