The town of Cresthill enjoys a favorable location along the winding Graywand River. Trade is good, and the prominent gnomes of House Kelver run most of the businesses to the prosperity of the people. Now, however, a dangerous lunatic—a kobold from the nearby Talon Hills—has decided the gnomes of House Kelver need to be a taught a fiery lesson, and only a band of heroes can stop his plot.Eh. I think I would scream if I fought more kobolds, but I guess some people haven't had enough of them.
WK0 Night of the Mad Kobold is a short adventure designed for a group of six 1st-level characters for the Swords & Wizardry RPG, but compatible with most OSR games (Labyrinth Lord, OSRIC, etc.). It is set in a generic fantasy setting, easily transportable to most fantasy campaigns. It stands alone but can also serve as an introduction to the WRATH OF THE KOBOLDS module trilogy from Cut to the Chase Games.
Better than giant rats. Just please stop including them in modules.
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